Top Run has gone a long way from beginning to where it is now. It all started with a naked man running in a jungle and collecting coins. We thought about changing coins to bananas, but ended up changing the whole game. Boy, we didn’t know what we were getting ourselves into.
We thought it would be fun if our character was naked and confused. He was with us for a long time and we wanted him to stay in a final game. However, then we realized that we don’t feel like creating a jungle game.
While drawing a jungle guy, Lena tried to draw Tommy Vercetti, just for fun and because we love Vice City. Boom! That was a moment when we realized we want to make a 1980’s game!
The idea was that he is an ex-cop, who was betrayed, his partner was killed and he was seeking revenge, killing as many criminals and crooked cops as possible on the way (any popular 80’s action movie). At this moment we came up with a new name for our game – Top Run.
We were testing it and… it was too dark, it needed a story, cut-scenes. Too much for an endless runner. We needed something simple and fun!
So now he is a high school student fighting supervillians for fun. However he looked like some bully or a football team captain. But we needed just a regular guy!
Meet Kevin! He is our final final character. Just an ordinary nice guy, who loves his dog – Buddy, comics, video games and fighting cyber-villians just for fun.
Honestly, we didn’t expect the game to change so drastically and so often. But we are happy that we’ve finally found something that we love and don’t want any more changes. And this is only the character, just imagine how Top Run’s world has changed, you will see it in our next post!
What is the most common way to die in an endless runner?
- a deadly obstacle
- falling to death from a platform
- something awful chasing you catches up
We challenged ourselves to come up with something a bit more interesting than that. Lazy innovation, kind of. We thought, what if you could remove any obstacle in your way and basically run forever? It would just be a matter of practice. We want our game to be one which is easy to pick up, but hard to master.
That’s why we decided to get rid of boring obstacles and replace them with badass 1980’s villains. Not as badass though – you could kill most of them with just one shot of a floppy disc!
Here they are!
Cindy is a basic enemy. She just walks around, minding her own business, practicing aerobics. She got her name from Cyndi Lauper, because she is just a girl who wants to have some fun.
Hammer is a punk and a biker without a bike. He’s a bit angry about it, so he jumps around and smashes everything.
Bikey Mike is a cyber punk who actually has a bike. And he rides it. Fast. Really fast.
This guy here, Hack, he was born after a Regular Show marathon. A wrestler who got hit with a computer and it just kind of stuck there. He’s the most dangerous guy out of these four (and we love him a bit more than others because he’s weird).
These are most of the enemies, but not all of them – you will meet others after running for quite a long time, sort of mini bosses.
Our main inspiration are, of course, the 1980’s, with weird cartoons and cool villains (that time when you, as a kid, were watching cartoons and parents were shaking their heads at the “trash” you were watching). We hope we will achieve an atmosphere which will remind you of that time.